Design Technology

Through Design and Technology students experience working with a wide range of materials, using a variety of processes, all within the structure of the design process. Students get the opportunity to develop problem solving skills & fine motor skills, explore creative design & development and work as individuals & as part of a team. From the different experiences students are provided with the chance to enhance many life skills and confidences.

At Key Stage 3 students complete term long projects which develop different elements of the design process. Each project also introduces a new materials and elements of the Design & Technology curriculum.

At Key Stage 4, Year 10 are developing skills ready to complete a GCSE Design and Technology Product Design in 2016 and completing an range of APTed units whilst designing and making a range of sensory displays for the Key Stage 3 playground. Year 11 will also working together to complete the APTed Enterprise unit.  

Year 7

Safety Students start the year by looking at what might happen if we are not safe in the workshop and becoming familiar with the learning environment within the Design Lab & Workshop.


Cars develop rendering skills to make a 3D model of a car and learn about common electronic components in order to make an alarm for their car. 

Storage Box

Develop skills in wood work, by marking out and cutting finger joints, in order to make a strong box  finished to a good standard.

Night Light

An introduction to electronics, with the making of a small light.

Year 8

Systems Using programming skills learnt in computing explore and learn how to use their BBC:Microbit. Then use the Microbit to solve a series of challenges.

Pillow Case

Pin, tack and machine sew, to make your own pillow case, which has your own design on it.

Picture Frames and Mirrors

Use CADCAM to create a fun and creative mirror or picture frame.

Year 9

Mini Beasts

Learn to recognise and shape different metals to make a unique mini beast.

Night Light

An introduction to electronics, with the making of a small light.


Use the design process to design and make a clock for a specific location & target market using CADCAM.

Electronic Sensors

Exploring electronic systems to design and make a product that detects an input and provides an output. Will including the designing and making of our own circuit boards.

Year 10 GCSE Product Design

Table Top Mirror

Developing workshop skills and knowledge developed in Key Stage 3, to make a free standing mirror stand from wood.

Using a Template

Trousers Use anthropometrics, and templates to explore batch & one off production to make a pair of baggy trousers.


Consider the needs of different people in the design of everyday objects; how form and function are considered and used: exploring a range of different designers and design movements.

Packaging and CADCAM

Using 2D design to design and the laser cutter make a simple maze game and package it as a prototype for a toy shop.                  

Systems and Control

Using raspberry pis or BBC:micro:bit to learn about basic programming and the use of software in the development of products.

Year 10 APTed

A group of Year 10 students will be working together to research, design and plan the making of a sensory wall feature for the Key Stage three play area. Through the completion of this project it is hoped that the group will be able to achieve a CREST Award as well as completing a number of APTed units.

Year 11

Year 11 this year will be working together to continue their enterprise project in order to not only raise money for a charity or event of their choosing but to complete the APTed Units for team work skills, undertaking an enterprise and craft skills.